Monday, 2 April 2012

The Future of Consoles: The Server-Farm Console

By Fausto Mendez


It may not be the console of your dreams and it won't be the subsequent next-gen console you buy, but video-gaming consoles of the future are going to be less like today's hulking, strong boxes. The gaming service OnLive is at the center of this revolution, and the company is breaking new ground with its streaming services.

Unlike modern consoles, such as the PlayStation 4 and the Xbox 360, OnLive's main hardware exists at a server farm a long way away from the final user. When you install the company's app on your platform of preference OnLive will stream a live, fine quality, low-latency feed of the game direct to you. On the user's end, the device is merely displaying this video feed, and any input by the user is sent back to the company's poweful server farm, which processes the game rather than the user's gizmo.

Though the user may feel a bit like he's playing the game on his PC, tablet or smartphone, OnLive is handling all of the heavy lifting. This has several clear and less-obvious benefits. All a user desires is a trustworthy, fast information connection for a great technology experience. The capability of the user's hardware to deal with the game itself is unimportant. Additionally, the company may upgrade the hardware that powers its games with bothering the user. A less-obvious benefit is that the user never needs to transfer game-progress data between devices.

Already, you should purchase an OnLive game machine. GameStop, Microsoft, Amazon and others are halfway there with online stores that feature downloadable games. That is great, but we think this Sony will get really interesting when the big players jump all the way in. Actually, Nintendo, Apple, technology and perhaps even gaming can harness this future to provide its shopper base with an amazing console experience. Perhaps its only a matter of time till someone buys OnLive to inject it with cash and even better talent.

In the console, the low price of entry to cloud-based gamings will cut back the costs of "next-generation" consoles to bring fine quality gaming to anybody with an LCD screen and a fair web connection.




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